In the process of creating the SNES, he collaborated with who would later create the Playstation for Sony, Ken Kutaragi, and for the Super Nintendo he worked on its sound chip.
On December 6, in Japan, one of the most important people for the video game industry passed away. This is Masayuki Uemura, who after six months of studying all the consoles on the market created the Nintendo Entertainment System (NES) and the Super Nintendo Entertainment System (SNES).
This was reported by Archipel tweet, who make documentaries about the brightest minds and culture of Japan and share on their YouTube channel.
The message reads: “Masayuki Uemura, the lead engineer for the NES and SNES, has passed away. He was one of the brilliant minds and the one responsible for some of our best childhood memories. ”
The man created the most important consoles for the gaming industry and also some games. One of the most unforgettable is Ice Climber, which was available for various platforms, including the NES, Game Boy Advance, and Arcade.
The cause of death was not disclosed.
How did the idea of creating a console with cartridges come about?
Uemura in conversation with Kotaku explained that: “It all started with a phone call in 1981. President Yamauchi told me about a video game console that could be played with cartridges. ”
To that he added: “He always liked to call me after having a few drinks, so I didn’t think about it too much. I just said ‘sure, boss,’ and hung up, ”but the next day he took up the conversation during the night, so I got to work on it.
To carry out this idea, Masayuki bought all the consoles on the market at the time and analyzed them piece by piece for half a year. Although the Nintendo is known as NES, in the Asian continent its name is Famicom.
The Nintendo worker commented: “The development of the Famicom started at the right time when manufacturers began to be able to customize the components and circuits.”
After retiring from the Big N company in 2004, he continued to provide consulting support in the area of company development and, in parallel, was a professor at Ritsumeikan University in Kyoto.
Finally, in 2016, he was honored for contributions to the video game industry with the Japan Media Arts Festival’s Special Achievement Awards