These are the first details of the new PlayStation 5.

The first details of Playstation 5 – the official name of Sony’s next console, which will be released in 2020 – have already started to appear.

Thanks to an interview with Mark Cerny in Wired magazine and a second article from the same publication, we already know some details and technical specifications of the PS5, and we have a more or less clear idea of ​​when the PS5 release date will be.

Here’s what we know (and don’t know yet) about the new PS5. You can also take a look at the article we dedicate to everything we know about Xbox Scarlett.

The launch of PlayStation 5 is just around the corner. We have all the information you need about the technical specifications including the CPU and GPU, the design of the console and its size, the new DualSense controller, and of course all the PlayStation 5 games confirmed to date, including the PS4 backward compatible ones.


PS5 specs, including SSD, ray tracing, and power

This is the external appearance that the console will have

Let’s dive right into flour: here’s what we know about the PS5’s tech specs after its initial reveal :

PS5 Specifications

  • CPU – the CPU is based on the 3rd generation Ryzen processors; eight Zen 2 cores at 7nm.
  • GPU and ray tracing – the GPU is based on the Navi architecture and its main novelty is the implementation of real-time raytracing (you have more details in the Digital Foundry analysis ).
  • Sound – PS5 will feature a 3D sound processor that Mark Cerny says will be “dramatically different” from the PS4.
  • Storage – PS5 will include an SSD (Solid State Hard Drive) that will use the new PCIe 4.0 standard. Cerny tested Marvel’s Spider-Man on a current PS4 Pro and the so-called PS5: the former took 15 seconds to load a fast trip; the second, 0.8 seconds.
  • Resolution – PS5 will be compatible with 8K, and it is supposed to include native 4K.
  • There will be a 4K Blu-Ray player available that will be able to read optical discs up to 100GB.

All confirmed PS5 details, including backward compatibility

Let’s take a look at other features that we know the PS5 will include. Again, thanks to Wired magazine.

PS5 Features: Backward Compatibility and Physical vs. digital

  • PS5 storage can be increased but you will need a Sony certified SSD.
  • PS5 will include backward compatibility with most PS4 games, as it “is based in part on the PS4 architecture.” All PS4 games submitted for certification as of mid-July will need to be PS5 compatible.
  • PS5 will have two versions – one with a disc player and the other exclusively digital.
  • Some games are likely to be released on PS4 and PS5 – Wired speculated that Death Stranding could be an example, but ultimately it won’t be the case.
  • PS5 will have some kind of cloud functionality – “We are pioneers of cloud gaming,” Cerny told Wired, “our vision should become clearer as we get closer to launch.”
  • PS5 will be compatible with PSVR , at least with the current helmet.
  • The Playstation 5 name is not temporary nor is it speculation – it is the official name of the next Playstation. “It’s great to finally be able to say it,” CEO Jim Ryan told Wired. “As if a huge weight had been lifted off my shoulders.”
  • Game installations will be more configurable thanks to the way SSDs work (we’ll explain this below), allowing players to delete a game’s campaign and keep multiplayer, for example, if the developer implements it.
  • The size of the games should be less or at least be better optimized. It is one of the benefits of choosing an exclusive SSD solution on PS5. Developers will not have to duplicate data and it will be read faster. “The way that developers will take advantage of that space will probably be different; some will choose to create larger or more detailed worlds, others will prefer to reduce the size of games or patches,” as we read in Wired.
  • The Playstation 5 main menu will be more dynamic, better displaying current items (such as an available mission), or allowing players to choose their activity in real-time. “As a player you just jump right into what you want,” says Cerny.

Here you can read Digital Foundry’s analysis of all the information we currently have:

PS5 controller technical specifications, including haptic feedback – what will the DualSense look like?

These are some of the most notable details of the Dual Sense, although you have a complete article dedicated to the new PlayStation 5 controller :

  • The adaptive triggers offer various levels of residencia to playing a game. Two examples are: feeling the tension of a bowstring before releasing it or feeling a machine gun other than a shotgun.
  • Enhanced haptic response – or enhanced vibration – which will deliver “mind-blowing effects” according to Wired, allowing you to feel the effect of different sensations, be it resistance or rebound sensation.
  • It supports USB Type-C cables, commonly used in modern Android smartphones and Nintendo Switch, so some of your current controllers will serve to charge the DualSense.
  • It will be heavier than the DualShock 4 due to the inclusion of the haptic enhancements and it also has a higher battery capacity (this doesn’t necessarily mean that the battery lasts longer, it could serve to balance the higher power usage of the new features). According to product manager Toshi Aoki, yes, it is lighter than an Xbox controller with batteries inside

The launch of PlayStation 5 is just around the corner. We have all the information you need about the technical specifications including the CPU and GPU, the design of the console and its size, the new DualSense controller, and of course all the PlayStation 5 games confirmed to date, including the PS4 backward compatible ones.


Everything we don’t know about PS5, despite what rumors and leaks tell us

What you have below is what has not yet been confirmed. Of course, there have been years of speculation, leaks, and rumors about PS5, and you have to take everything with a grain of salt.

  • The PS5 price can be estimated based on the given specs, but the final figure will depend on everything in the box, the competition, and the price of components at launch. In 2018 Digital Foundry published an article in which it theorized about the price and in which it assured that to achieve a true generation jump while keeping costs low, we would have to wait until 2020. The launch price of PS4 was 399 euros: ¿ could we be facing the same case?
  • Backward compatibility of PS5 with PS1, PS2, or PS3 seems out of the question. Considering it doesn’t exist on PS4, we are unlikely to see it on PS5. But a 2018 patent suggested an “emilation remastering” that replaces old game textures with new ones instantly. At the moment we do not know if this method if used, will be done to remaster old games or as a way to re-scale them.

If you are still somewhat confused by the PS5 leaks and don’t know what to believe, in this video from Digital Foundry you have everything you need to know:

Amelia Warner– After graduating from NYU with a master's degree in history, She was also a columnist for many local newspapers. Amelia Warner mostly covers Entertainment topics, but at times loves to write about movie reviews as well.

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